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Post by distortion on Mar 11, 2005 1:38:57 GMT
ah.. i chose the machine-gun type thing. thats my mistake.
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Post by static anonymity on Mar 11, 2005 1:50:49 GMT
wha, only that? 1 - if it gets jammed, ye fecked. And it's difficult and impractical to weild as a melee weapon. 2 - ammo is less common, methinks, whereas I think the hand guns there could use about three different types... although that may have been the semis... 3 - heavier 4 - use up more space in packs 5 - harder to aim 6 - make more noise, so would draw more zombies to ye *is too addicted to this subject and that community*
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Post by distortion on Mar 11, 2005 1:57:29 GMT
hmm... you are obsessed.
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Post by Anarchy on Mar 11, 2005 7:56:53 GMT
I'd pretend that I was a zombe and then get my good ol' friend Satan to swallow them up lol. Nah I'd probably use 2 SMGs A rocket launcher and holy water- does that work on zombies or is that just vampires??? are vampires classified as zombies??? what about if one of the zombies was a relative of yours??? what about an alien invasion??? too many questions- so little time arrrgh
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Post by static anonymity on Mar 11, 2005 10:19:21 GMT
You couldn't fool zombies just be acting, no matter what Shawn Of The Dead has taught you. They have some sixth sense. Neither strong odours, shambling nor disguises work. Rocket launcher? I hope you're holed up good and don't mind attracting hoards of them then. Holy Water does not work on zombies, and vampires are not classed as zombies either. Beheading them, severing the spinal cord, or inflicting enough brain trauma (preferably to the inner core of the brain [the base area] located where the brain and spinal cord meet) is the only way to kill zombies. It wouldn't matter if the zombie was a relative - they're still after only one thing: the taste of your flesh. They don't recognise family members nor friends. It's as simple as "if you're human, alive/died less than an hour or so ago, then you're lunch". They show no mercy, and neither should you. And I'm no expert with the alien invasions - ask Ash. He has an interest in the ET minions...
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Post by Anarchy on Mar 11, 2005 12:14:17 GMT
thanks- Im so relieved- so you believ they must be killed by stealth- matbe a good high-up point and a sniper rifle with a cornacopea of bullet will suffice? Maybe an unlimites supply of shruykins wouldn't go amiss either.
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Post by Luco El Loco on Mar 12, 2005 14:35:23 GMT
Don't forget rifle silencers.
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Post by Anarchy on Mar 12, 2005 14:38:07 GMT
o yeah- if i forget them i had might as well hold a big neon sign over my head- 'SUCK OUT MY BRAINS'
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Post by static anonymity on Mar 13, 2005 21:00:52 GMT
They don't go specifically for brains, they go for human flesh. High up point - a good start. Personally, I say you pack up as many weapons, first aid supplies and food stuffs as you can carry, get a bunch of people together that you can trust, and hole up in a secure, and secluded, place til the rest of mankind & the authorities get their act together. (Seriously, it'd be a lot easier if ye just read zee linkeh. It's not all geeks who are going "OMGWTFBBQ!!11eleven! Zombies are teh C00lies!!1!2!" ROFLHARRIS" etc. It has some good reviews of films and books, as well as takes on current affairs and some interesting responses to hypothetical scenarios. And even the latter point isn't only useful to those interested in zombies - there are some useful survival tips there, as well as weaponry advice. *shrugs* worth a read, at any rate.)
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Post by static anonymity on Apr 5, 2005 12:59:14 GMT
Just in case the worst should happen, let this be your first line of defence...
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Post by Anarchy on Apr 26, 2005 17:48:34 GMT
what the??? im sorry but these people need help
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Post by distortion on Apr 26, 2005 21:07:40 GMT
so what would the ideal er... fortress be to keep zombies at bay? someone needs to design one.
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Post by pools of mercury on Apr 26, 2005 21:50:44 GMT
An impenetrable one?
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Post by distortion on Apr 26, 2005 22:11:45 GMT
so a big concrete box?
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Post by Luco El Loco on Apr 27, 2005 14:30:54 GMT
With strong air vents, and probably air condiditoning. A strong trap door to get in it, with a lockable from the inside.
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